Lore archive · Warcraft Wiki, 2023 dump
Diminishing returns
Last wiki revision 2023-10-29
Diminishing returns means that certain spells and abilities become less effective against a target if used frequently within a short period of time. While diminishing returns mostly applies to player characters, some abilities also have diminishing returns in PvE. The tables below contains a list of abilities that are affected by DR, and under what circumstances. In addition, DR categories are listed. Effects within the same category share diminishing returns.
When an ability with diminishing returns is used against a target in PvP, the first effect has full PvP duration. If the same category of effect (e.g. root) is used on that target within 18 seconds, that effect's duration is reduced by 50%. On the third use, the duration is reduced by 75%. After this, the target is immune from all effects in that category for the next 18 seconds. Note that when used against another player, crowd control effects will only last for their PvP duration, often far shorter than the duration stated in the ability's tooltip. The maximum PvP duration on Retail is 6 seconds unless buffed by Evoker's Oppressing Roar.
Spells must be used on the same target within 18 seconds of the * end* of the duration in order to be diminished. In other words, if a target hasn't had a root spell active on them for more than 18 seconds after the root debuff expired, this category of diminishing returns will be reset on the target, and the next rooting spell will have full effect.
Diminishing returns for knockback effects and taunts are a special case with different timings. Knockbacks are immediately immune after first usage, and reset after 10 seconds versus 18 seconds. Taunts that force aggro from mobs or pets reset after 18 seconds like usual, but they only become immune after fifth usage instead of after the third.
Many types of crowd control also suffer from diminishing returns versus NPCs, usually stuns and taunts. Diminishing returns do not count per player but per creature; every creature has its own diminishing return for each group of CC and all players in your party / raid will be affected by that diminishing return. A creature's own crowd control ability may also have diminishing returns on players, but not always.
Diminishing returns in Classic WoW resets dynamically between 15-20 seconds, instead of a static 18 seconds.
Crowd controls in Classic Era may break early due to heartbeat resists.
The tables below has been sorted out into diminishing returns categories for their respective game expansions. Each ability shares diminishing returns with the other abilities it has been listed with, and no others unless otherwise stated.
Data for item effects such as Frost Grenade are currently not included. These can not be used in rated PvP, but still triggers a diminishing returns effect elsewhere.
Some spell tooltips might refer to the Retail version.
Categories
- PvP
- Combat
Source
https://warcraft.wiki.gg/wiki/Diminishing_returns · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.