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Lore archive · Warcraft Wiki, 2023 dump

API JoinPermanentChannel

Last wiki revision 2022-07-22

Joins the specified chat channel; the channel will be rejoined after relogging.

Joins the channel with the specified name. A player can be in a maximum of 10 chat channels. In opposite to API_JoinTemporaryChannel the channel will be re-joined after relogging.

type, name = JoinPermanentChannel(channelName [, password, frameID, hasVoice])

(copy/paste from API_JoinChannelByName)

  • channelName: - The name of the channel to join. You can't use the "-" character in channelName (patch 1.9)
  • password: - The channel password, nil if none.
  • frameID: - The chat frame ID number to add the channel to. Use Frame:GetID to retrieve it for chat frame objects.
  • hasVoice: - (1/nil) Enable voice chat for this channel.
  • type: - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc
  • name: - The name of the channel (Ohklus: seems to be nil for most channels).

(copy/paste from API_JoinChannelByName)

JoinPermanentChannel("Mammoth", "thesane", ChatFrame1:GetID, 1);

Source

https://warcraft.wiki.gg/wiki/API_JoinPermanentChannel · retrieved 2023-11-13 · CC BY-SA 4.0

Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.

This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.