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Lore archive · Warcraft Wiki, 2023 dump

Pascal

Last wiki revision 2021-01-12

Pascal is a Mechagon mechagnome located in Mechagon Island. He created the Pascal-K1N6 and Pascal-P41 robots.

  • Ideas Can Come from Anywhere
  • Junkyard Tinkering and You
  • S.P.A.R.E. Crates
  • This One's on Me
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There's nothing better than seeing a giant robot that you created from scratch spring to life.

Some tinkerers never experience that level of success... It must be depressing to not be the best.

  • Junkyard Tinkering is the fancy title that I invented for the technique that us mechagnomes use to craft things.
  • Look at us. Look at our town. We're resourceful, clever, and we're always tinkering with some new invention.
  • This is how we convert an Energy Cell and a handful of Spare Parts into a weapon capable of blasting a trogg to dust, or an implant to boost your mental capacities, or a security turret to defend our town.
  • All of the gadgets and gizmos we've created came from tinkering out here in the junkyard. And we always document our designs in Blueprints, which Pascal-K1N6 here stores in his database for easy reference.
  • You can access any blueprints we've collated right here!
  • Blueprints store the precise technical schematics of an invention, allowing anyone to create that item. Assuming they have sufficient skill to do so, of course.
  • Thankfully for you, I programmed Pascal-K1N6 here with my own genius-level skill in Junkyard Tinkering.
  • You can access his database of Blueprints at any time to see what resources are required to make a particular item. Then bring the items to Pascal-K1N6 and he'll make it for you, free of charge.
  • You can find new Blueprints all across Mechagon. When you do, just bring them back to Pascal-K1N6. He'll upload them to his database and you can access them immediately.
  • Spare Parts are the backbone of any construction or crafting project in Mechagon.
  • Sure, you may need an Energy Cell or a specialized component to really get the functionality you need. But, Spare Parts are the glue that hold all those things together and keeps things running.
  • Which is good, because you'll find Spare Parts everywhere in Mechagon.
  • You can hardly walk ten feet without stubbing your toe on something that can be used as Spare Parts.
  • Energy Cells are the most valuable resource we have in Mechagon.
  • They are large batteries with a universal interface, capable of delivering electrical power to any mechanical device that requires it.
  • If you're looking to construct or craft something complex, you'll likely need at least one Energy Cell to power it.
  • You can find Energy Cells almost anywhere on the island, but they are exceptionally rare. When you have them, be sure to use them wisely.
  • If you have Empty Energy Cells, you can charge them at the Charging Station to convert them into usable Energy Cells.
  • The Quickcharge Twins experiment with Energy Cells often and are always looking for more test subjects. You can ask them for more information.
  • It was the prize for the inaugural Rustbolt Tinkering Competition, crafted by Prince Erazmin himself!
  • I won the competition, of course, with Pascal-K1N6 as my entry.
  • Christy and the Quickcharge twins put up a good fight.
  • I gave them copies of the blueprint, as a sign of respect, but I don't think either of them has managed to make one yet.
  • As you can see, the prince used top-shelf parts. It's not cheap.
  • I've still got the blueprints for the blowtorch, but I don't hand it out to just anyone.

Categories

  • Mechagon mechagnome characters
  • Engineers
  • Rustbolt Resistance
  • Quest givers
  • Mechagon Island NPCs
  • Operation: Mechagon NPCs

Source

https://warcraft.wiki.gg/wiki/Pascal · retrieved 2023-11-13 · CC BY-SA 4.0

Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.

This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.