Lore archive · Warcraft Wiki, 2023 dump
Proving Grounds
Last wiki revision 2021-12-27
The Proving Grounds is a special type of single-player scenario that allows players to both learn and demonstrate the core skills associated with a given role or class. These might take the form of testing how long a tank can protect an NPC healer from a stream of oncoming enemies, or how much damage a rogue can deal to targets while avoiding awareness and movement checks of increasing difficulty. The system is intended to be a fun way for players to practice some of the skills that are essential for group gameplay, and for expert players to demonstrate mastery and compete for positions atop leaderboards, similar to the Challenge Mode feature.
There are three types of challenge, Damage, Tank, and Healer, with each providing appropriate challenges. Each challenge can be tackled in Bronze, Silver, Gold or Endless mode, with each difficulty unlocked by defeating the previous one. Higher difficulties provide a stiffer challenge not only in terms of numbers but also in complexity, with more complicated sequences and combinations of enemies. Endless mode provides the player with a literally endless challenge, testing players to see how long they can withstand the onslaught.
The Proving Grounds become available at level 15, but only players at level 100 or higher will be allowed to progress beyond Bronze difficulty.
Players may enter the proving grounds by speaking with either Trial Master Rotun inside the Temple of the White Tiger in Kun-Lai Summit, or Warmaster Zog (Horde) / Lieutenant Thorn (Alliance) in your faction Garrison or with any class trainer.
Trial Master Rotun will start a trial, but before starting out, feel free to repair, change talents, and eat or drink using materials provided by Furnisher Echoroot, and loot a Healthstone from Nadaga Soulweaver's Soulwell.
At the February 2014 press event, it was revealed that getting silver in a specific role would be one of the requirements to queue for a random Heroic at max level. Players will still be able to queue for normal dungeons regardless of Proving Grounds progression. Ion Hazzikostas chimed in with more information:
Expanding upon the above, it has been stated that in Warlords of Draenor the Proving Grounds will tell failing players what they did wrong, making it something of a teaching tool rather than simply a test. These improvements will likely not be present at the start of the expansion, but will be added as the expansion progresses.
Rotun offers a different family of trials for each role, one for damage-dealers, one for tanks, and one for healers. Each family has four ranks: bronze, silver, gold, and endless. To start higher-ranked trials, players must first beat lower-ranked trials of the same family.
Starting any trial will reset all of the challenger's cooldowns and restore the challenger to full health and mana.
No friendly NPCs are involved in the damage trials.
The bronze Basic damage trial consists of five waves, and each wave must be defeated before time expires. There are three types of enemies:
The silver Basic damage trial consists of eight waves and two new types of enemies:
The gold Basic damage trial consists of ten waves and three new types of enemies:
The endless Basic damage trial is putting your skills to the test. You have one minute to beat each wave and a fifteen-second break after the 10th wave marker and repeats.
Sikari the Mistweaver is present during this trial.
The bronze Basic tank trial consists of five waves, and each wave must be defeated before time expires. There are two types of enemies:
The silver Basic tank trial consists of eight waves and two new types of enemies:
The gold Basic tank trial consists of ten waves and two new types of enemies:
The endless Basic tank trial is putting your skills to the test. You have one minute to beat each wave and a fifteen-second break after the 10th wave marker and repeats.
Kavan the Arcanist, Ki the Assassin, Oto the Protector, Sooli the Survivalist and Speedy are present during this trial.
The bronze Basic healer trial consists of five waves, and each wave must be defeated before time expires. There are two types of enemies:
The silver Basic healer trial consists of eight waves and two new types of enemies:
The gold Basic healer trial consists of ten waves and two new types of enemies:
The endless Basic healer trial is putting your skills to the test. You have one minute to beat each wave and a fifteen-second break after the 10th wave marker and repeats.
Damage Tank Healer Miscellaneous
- 1) Proving Yourself: Bronze Damage
- 2) Proving Yourself: Silver Damage
- 3) Proving Yourself: Gold Damage
- 4) Proving Yourself: Endless Damage (Wave 10)
- 5) Proving Yourself: Endless Damage (Wave 20)
- 6) Proving Yourself: Endless Damage (Wave 30)
- 1) Proving Yourself: Bronze Tank
- 2) Proving Yourself: Silver Tank
- 3) Proving Yourself: Gold Tank
- 4) Proving Yourself: Endless Tank (Wave 10)
- 5) Proving Yourself: Endless Tank (Wave 20)
- 6) Proving Yourself: Endless Tank (Wave 30)
- 1) Proving Yourself: Bronze Healer
- 2) Proving Yourself: Silver Healer
- 3) Proving Yourself: Gold Healer
- 4) Proving Yourself: Endless Healer (Wave 10)
- 5) Proving Yourself: Endless Healer (Wave 20)
- 6) Proving Yourself: Endless Healer (Wave 30)
- You're Doing it Wrong
Wowhead's Guide to Proving Grounds: Strategies, Bestiary, and Rewards
Categories
- Proving Grounds
Source
https://warcraft.wiki.gg/wiki/Proving_Grounds · retrieved 2023-11-13 · CC BY-SA 4.0
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This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.