Lore archive · Warcraft Wiki, 2023 dump
Raiding guild
Last wiki revision 2023-09-09
A raid guild is one known for frequently taking on the largest and most difficult raid encounters in the game: Naxxramas, Eye of Eternity, Obsidian Sanctum (also pre-WotLK: Serpentshrine Cavern, The Eye, Mount Hyjal, Black Temple and pre-TBC: Molten Core, Onyxia, Blackwing Lair, Ahn'Qiraj, Naxxramas) and world bosses.
- Characteristics of raid guilds:
- Typically contain at least 50 to 100 members, most of whom are at the current level cap, and ranging from moderate to high in skill level.
- Founders and core members tend to be hardcore players and casual players are rarely allowed, but some of the very large (200+) raiding guilds accommodate players of all types.
- They tend to be strict in their recruitment practices, having limited periods of time in which they search for more of certain classes (usually to replace members who have left).
- They also tend to have detailed systems for distributing loot acquired from raids, often some variant of Dragon kill points. Sometimes this leads to "loot drama".
- They often have insensitive attitudes towards members who don't participate in raids frequently enough.
Categories
- Game terms
Source
https://warcraft.wiki.gg/wiki/Raiding_guild · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.