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Lore archive · Warcraft Wiki, 2023 dump

Divine Star (Shadow)

Last wiki revision 2023-07-07

Divine Star is a priest class talent. It is normally only available to Shadow priests, but will also replace Divine Star while using Shadow Covenant.

It is an exclusive choice node with Halo (Shadow).

  • The Star begins at the priest's location, and once its journey is complete, returns to the priest's location - wherever the priest may be by then. Skillful players can therefore alter the Star's path to take in more or different targets, by altering their own position.
  • For Discipline and Holy priests, the Star will always heal the casting priest twice; once when it is launched, and once when it returns. In this way Divine Star is a very handy and reliable self-healing cooldown, with a high HPS, that can be cast while on the move - although it is somewhat expensive.
  • Divine Star's effectiveness relies heavily on the position and orientation of the priest relative to the desired targets, with closely-knit clusters of targets yielding the largest total effect.
  • Divine Star can be a fast and effective ability even in solo combat. Even against single targets, its damage will usually outstrip the priest's filler attacks.
  • Divine Star can be used to pull rogues and Feral druids out of stealth, but may require careful aiming.

Source

https://warcraft.wiki.gg/wiki/Divine_Star_(Shadow) · retrieved 2023-11-13 · CC BY-SA 4.0

Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.

This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.