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Lore archive · Warcraft Wiki, 2023 dump

GetPlayerBearing

Last wiki revision 2010-02-13

Returns the player's current facing bearing based on the rotation of the minimap arrow. bearing = GetPlayerBearing;

  • bearing : number - The player's current bearing (in Radians).

local GetPlayerBearing;-- Local definition, remove to make global do local math=math;-- Local pointer to the Math library local mmring=MinimapCompassTexture;-- Pointer to the Compass Ring local mmarrow;-- Upvalue to hold the pointer to the Player Arrow -- Scan for Player Arrow Texture local list={Minimap:GetRegions}; for i,j in pairs(list) do -- Scan for a no-name texture with a specific file loaded. if j:IsObjectType("Texture") and not j:GetName and j:GetTexture:lower=="interface\\minimap\\minimaparrow" then mmarrow=j;-- Found it, save and stop scanning break; end end -- Function definition GetPlayerBearing=function local obj=GetCVar("rotateMinimap")=="1" and mmring or mmarrow;-- Use the correct texture if not obj then return 0; end-- Hopefully this doesn't happen local fx,fy,bx,by=obj:GetTexCoord;-- Only need front and back of one side (left is returned first) local a,dx,dy=0,fx-bx,by-fy;-- Y-Axis flipped for textures so Y values are swapped if obj==mmring then dx=-dx; end-- Compass Ring spins the opposite direction if dy==0 then-- Can't divide by zero a=dx<0 and math.pi or 0;-- Could either be one or the other in this condition else a=math.atan(dx/dy)+(dy<0 and math.pi or 0);-- atan only returns half of the values we need, add PI when needed end return a; end end

The old code posted here broke due to a change in the Minimap object. The player arrow shown is no longer a Model frame, it's a Texture now. Also note atan is not the same function as math.atan, the first returns in Degrees while the later returns in Radians.

Due to the returns on math.atan, the range this function returns with is between -0.5*PI and 1.5*PI

Source

https://warcraft.wiki.gg/wiki/GetPlayerBearing · retrieved 2023-11-13 · CC BY-SA 4.0

Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.

This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.