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Adventure Guide Shadowlands dungeons

Last wiki revision 2023-02-01

Bwonsamdi has kept a secret place in the Shadowlands he refers to as De Other Side. When the dead started funneling into the Maw, Bwonsamdi hid several in his little domain, keeping his troll followers safe. But this broke an old deal with Mueh'zala and now the ancient loa has come to harvest those souls and destroy their caretaker. Bwonsamdi will need help collecting on some of his other dealings if he is to survive this onslaught and protect the souls within.

Under the Accuser, the Halls of Atonement were a tribute to Revendreth's mission. While the halls rang with suffering and sin, it was all directed to redeeming the souls and keeping them from falling into the Maw. But the recently promoted Lord Chamberlain has bent the hall's purpose to selfish reaping of anima, often to the point of leaving souls unable to be redeemed. Someone will have to put an end to the depravity that has grown within these walls.

The lush grove called Tirna Scithe has ever been diligently protected by the fae folk, for it is a sacred place said to hold ancient secrets. Legends warn that an unawry traveler might find themselves lost for an eternity wandering its countless mist-shrouded paths. But as drought depletes the forests of Ardenweald, enemies seek to plunder the grove's potent magic. Even the realm's native denizens are driven by hunger and desperation to consume that which the Winter Queen holds most dear.

Underneath the ruined House of Plagues, lies one of the most destructive forces Maldraxxus has ever known. Those who covet this power search the plague-ridden debris in a race to claim this weapon for themselves. Whoever captures this prize will hold the fate of the Shadowlands in their clutches.

Far below Castle Nathria lies the Sanguine Depths, a prison created to house Sire Denathrius's most intriguing dissidents. Prisoners here are kept for eons, drained of their anima for research and study. The Sinfall resistance knows of a particular prisoner here that could help tip the balance of their fight with Sire Denathrius to their favor, and have asked for assistance in extracting them.

Floating among the clouds and representing the pinnacle of kyrian ideals, the Spires of Ascension is the Archon's seat of power. Unquestioned and unchallenged for countless eons, the ruler of Bastion has always embodied the virtues of duty and service. But with drought and instability causing fractures in the belief system of the Ascended, the Archon's reign faces an unimaginable peril as one of her most trusted followers falls under the sway of the darkest of evils.

The ruthless cartel boss So'leah means to conduct a heist that spans the realms in order to claim Progenitor secrets. Her only opposition is the disgraced broker Al'dalil and his ragtag crew who must navigate the mysterious Veiled Market and stop So'leah before she claims this forbidden power.

In an unthinkable act of treachery, forces from Maldraxxus, the realm charged with defending the Shadowlands, have invaded the Temple of Courage. They have pillaged anima and taken slaughtered kyrian to fuel their dark practices. If left unchecked, the necrotic forces of the necropolis Zolramas will pillage Bastion leaving destruction in their wake.

In Maldraxxus you must constantly be tested and proven as the best to defend the Shadowlands. The best place to prove yourself is the Theater of Pain. Throngs of contenders face off for the hope of facing one of the champions. Brutality! Mayhem! Violence! And of course Pain! Only the strongest become champions of their house, and only one can be the strongest.

Categories

  • Adventure Guide

Source

https://warcraft.wiki.gg/wiki/Adventure_Guide_Shadowlands_dungeons · retrieved 2023-11-13 · CC BY-SA 4.0

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This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.