Lore archive · Warcraft Wiki, 2023 dump
Disarm effect
Last wiki revision 2023-04-20
Disarms are crowd control effects that remove the target's main hand weapon for a short time. Player-caused Disarms also remove the target's off hand weapon or shield if equipped. This has the effect of lowering the target's damage, and prevents abilities that require a weapon equipped from being used. All player-caused disarm effects are subject to diminishing returns.
Disarms are only available from Honor talents, and cannot be used when the player is not engaged in PvP.
- Disarm
- Dismantle
- Faerie Swarm
- Grapple Weapon
Disarm-resistance mechanics were changed in Patch 2.3.0 and later in Patch 4.0.6. Previously, a number of items and some talents provided immunity to disarm. These have all been changed to reducing the duration of disarm effects by 60% and later on 50%.
At the time, all player-caused disarm effects were removed in patch 6.0.2. Player abilities with disarm effects included Psychic Horror (priest), Disarm (warrior), Dismantle (rogue) and Ring of Peace (monk).
- A weapon chain can be attached to a melee weapon, reducing the duration of disarm effects by 50%. These appear as a small white spark spinning around the weapon. They are considered permanent item augments, and attaching one will replace any other permanent augments currently on the weapon (including enchants).
- Certain items (such as Death Grips) have this same ability without needing to be enchanted.
Categories
- Game terms
- Disarms
Source
https://warcraft.wiki.gg/wiki/Disarm_effect · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.