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Lore archive · Warcraft Wiki, 2023 dump

Patch 7.0.3 (class changes)/Warrior

Last wiki revision 2023-11-12

;Ability changes

  • Battle Cry added.
  • Berserker Rage no longer triggers Enrage (warrior ability). Cooldown increased to 1 minute (up from 30 seconds), duration reduced to 6 seconds (down from 10 seconds).
  • Bloodthirst no longer has an additional 40% chance to be a critical strike. Damage increased by 350%, now restores 4% of maximum health (up from 1%).
  • Cleave re-added, now available only to Arms. Now increases damage by the next Whirlwind by 20% for each target hit, up to 5.
  • Colossus Smash now increases damage taken by the target instead of bypassing armor, and lasts for 8 seconds (up from 6 seconds). Rage cost removed, damage increased by 34.67%.
  • Commanding Shout has been redesigned, replacing Rallying Cry (Cataclysm Classic).
  • Deep Wounds now affects Devastate and Revenge, and no longer expires if the target reaches full health.
  • Defensive Stance has been changed to an Arms talent and redesigned. Now reduces damage taken by 20% and damage dealt by 10% while active.
  • Devastate no longer causes the next Shield Slam to generate 5 more Rage. Damage increased by 12.45%.
  • Die by the Sword is no longer available to Fury. Damage reduction increased to 30% (up from 20%).
  • Enrage (warrior ability) has been redesigned and only available to Fury. Now causes Bloodthirst critical strikes to enrage the warrior, increasing attack speed and damage taken for 4 seconds.
  • Execute is no longer available to Protection warriors. Damage for Arms increased by 20%. Damage for Fury increased by 32.8%.
  • Focused Rage added.
  • Furious Slash added.
  • Hamstring is now available only to Arms.
  • Heroic Leap now also resets the cooldown of Taunt (warrior ability) when used by Protection warriors.
  • Ignore Pain added.
  • Intercept added.
  • Intimidating Shout is no longer available to Protection.
  • Mastery: Colossal Might added.
  • Mastery: Critical Block is now learned at level 78.
  • Mastery: Unshackled Fury is now learned at level 78.
  • Mortal Strike now deals 55% more damage.
  • Raging Blow no longer has charges. Now generates 5 Rage instead of costing 10.
  • Rampage added.
  • Revenge now deals 50% more damage and hits all enemies in front of the warrior (instead of 50% less damage to 2 nearby targets). Now generates 5 Rage (down from 20).
  • Seasoned Soldier now increases all damage dealt by 10% (down from 15%).
  • Shield Block now increases damage done by Shield Slam by 30% while active.
  • Shield Slam now deals 20.7% more damage. Critical strike effect split to Ultimatum.
  • Shield Wall's cooldown has been increased from 3 minutes to 4 minutes.
  • Spell Reflection is now available only to Protection.
  • Tactician added.
  • Taunt (warrior ability) now increases threat generated against the target.
  • Thunder Clap is no longer available to Arms. Damage increased by 48.8%.
  • Titan's Grip has been re-added and additionally now increases health, replacing Crazed Berserker.
  • Victory Rush is no longer available to Fury. Damage increased by 257%. Now heals for 30% of maximum health (up from 20%).
  • Whirlwind no longer cost Rage for Fury and deals 6.67% more damage.
  • Talent changes
  • Anger Management has been redesigned. No longer available to Fury warriors.
  • Avatar (warrior ability) now has a 1.5 minute cooldown (down from 3 minutes).
  • Best Served Cold added.
  • Bladestorm is no longer available to Protection, and is a baseline ability for Arms. Damage increased by 5.73%.
  • Bloodbath now lasts for 8 seconds (down from 12 seconds) and affects all attacks. Bleed damage increased to 40% (up from 30%). No longer reduces movement speed. Cooldown reduced to 30 seconds (down from 1 minute).
  • Booming Voice added.
  • Bounding Stride added.
  • Carnage (warrior talent) added.
  • Crackling Thunder added.
  • Dauntless (warrior talent) added.
  • Deadly Calm added.
  • Double Time has been redesigned. Now increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
  • Dragon Roar is now available only to Fury. Now increases damage done by 20% for 6 seconds instead of knocking down targets.
  • Endless Rage added.
  • Enraged Regeneration has been changed to a Fury warrior ability and redesigned. Now reduces damage taken by 30% and increases health restored by Bloodthirst by an additional 20%.
  • Fervor of Battle added.
  • Focused Rage added.
  • Frenzy (warrior talent) added.
  • Fresh Meat added.
  • Frothing Berserker added.
  • Furious Charge added.
  • Heavy Repercussions has been redesigned. Now causes Shield Slam to extend the duration of Shield Block, and Shield Block to further increase the damage of Shield Slam.
  • Impending Victory is now available only to Protection. Damage increased by 20%.
  • In For The Kill added.
  • Indomitable added.
  • Inner Rage added.
  • Into the Fray added.
  • Mass Spell Reflection has been changed to an honor talent. Now reflect all spells but lasts for 3 seconds (down from 5 seconds).
  • Massacre added.
  • Meat Grinder added.
  • Mortal Combo added.
  • Never Surrender added.
  • Opportunity Strikes (warrior talent) added.
  • Outburst added.
  • Overpower re-added.
  • Ravager (warrior ability) is no longer available to Fury. Damage increased by 112%. Now replaces Bladestorm for Arms.
  • Reckless Abandon added.
  • Renewed Fury added.
  • Safeguard (Wrath Classic) is now available only to Protection and redesigned. Causes Intercept to leave a buff on the target, transferring 20% of their damage taken for 6 seconds to the warrior.
  • Second Wind has been redesigned. Now restores 6% health every 1 sec once the warrior has not taken damage for 5 sec.
  • Shockwave now deals 36.67% less damage.
  • Slam has been changed to an Arms ability. Damage increased by 13%. No longer benefits from consecutive uses.
  • Storm Bolt now deals 66% more damage, but no longer deals quadruple damage to targets immune to stuns.
  • Titanic Might added.
  • Trauma (warrior talent) added.
  • Ultimatum re-added.
  • Vengeance (warrior talent) added.
  • Warlord's Challenge added.
  • War Machine (warrior talent) added.
  • Warbringer (Wrath Classic) is now available only to Protection and also deals damage to all enemies within 5 yds of the target.
  • Warpaint added.
  • Wrecking Ball (warrior talent) added.
  • Removed abilities
  • Battle Shout
  • Battle Stance
  • Crazed Berserker
  • Cruelty (Classic)
  • Gladiator Stance
  • Headlong Rush
  • Heroic Strike
  • Inspiring Presence (Warlords of Draenor)
  • Mastery: Weapons Master
  • Mocking Banner
  • Rallying Cry (Cataclysm Classic)
  • Recklessness
  • Shattering Throw
  • Shield Barrier
  • Shield Mastery
  • Unwavering Sentinel
  • Weapon Mastery
  • Wild Strike
  • Removed talents
  • Furious Strikes
  • Gladiator Stance
  • Gladiator's Resolve
  • Juggernaut (Wrath Classic)
  • Siegebreaker
  • Sudden Death
  • Taste for Blood (warrior talent)
  • Unquenchable Thirst
  • Unyielding Strikes
  • Vigilance

Source

https://warcraft.wiki.gg/wiki/Patch_7.0.3_(class_changes)/Warrior · retrieved 2023-11-13 · CC BY-SA 4.0

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