Lore archive · Warcraft Wiki, 2023 dump
Patch 7.0.3 (class changes)/Warrior
Last wiki revision 2023-11-12
;Ability changes
- Battle Cry added.
- Berserker Rage no longer triggers Enrage (warrior ability). Cooldown increased to 1 minute (up from 30 seconds), duration reduced to 6 seconds (down from 10 seconds).
- Bloodthirst no longer has an additional 40% chance to be a critical strike. Damage increased by 350%, now restores 4% of maximum health (up from 1%).
- Cleave re-added, now available only to Arms. Now increases damage by the next Whirlwind by 20% for each target hit, up to 5.
- Colossus Smash now increases damage taken by the target instead of bypassing armor, and lasts for 8 seconds (up from 6 seconds). Rage cost removed, damage increased by 34.67%.
- Commanding Shout has been redesigned, replacing Rallying Cry (Cataclysm Classic).
- Deep Wounds now affects Devastate and Revenge, and no longer expires if the target reaches full health.
- Defensive Stance has been changed to an Arms talent and redesigned. Now reduces damage taken by 20% and damage dealt by 10% while active.
- Devastate no longer causes the next Shield Slam to generate 5 more Rage. Damage increased by 12.45%.
- Die by the Sword is no longer available to Fury. Damage reduction increased to 30% (up from 20%).
- Enrage (warrior ability) has been redesigned and only available to Fury. Now causes Bloodthirst critical strikes to enrage the warrior, increasing attack speed and damage taken for 4 seconds.
- Execute is no longer available to Protection warriors. Damage for Arms increased by 20%. Damage for Fury increased by 32.8%.
- Focused Rage added.
- Furious Slash added.
- Hamstring is now available only to Arms.
- Heroic Leap now also resets the cooldown of Taunt (warrior ability) when used by Protection warriors.
- Ignore Pain added.
- Intercept added.
- Intimidating Shout is no longer available to Protection.
- Mastery: Colossal Might added.
- Mastery: Critical Block is now learned at level 78.
- Mastery: Unshackled Fury is now learned at level 78.
- Mortal Strike now deals 55% more damage.
- Raging Blow no longer has charges. Now generates 5 Rage instead of costing 10.
- Rampage added.
- Revenge now deals 50% more damage and hits all enemies in front of the warrior (instead of 50% less damage to 2 nearby targets). Now generates 5 Rage (down from 20).
- Seasoned Soldier now increases all damage dealt by 10% (down from 15%).
- Shield Block now increases damage done by Shield Slam by 30% while active.
- Shield Slam now deals 20.7% more damage. Critical strike effect split to Ultimatum.
- Shield Wall's cooldown has been increased from 3 minutes to 4 minutes.
- Spell Reflection is now available only to Protection.
- Tactician added.
- Taunt (warrior ability) now increases threat generated against the target.
- Thunder Clap is no longer available to Arms. Damage increased by 48.8%.
- Titan's Grip has been re-added and additionally now increases health, replacing Crazed Berserker.
- Victory Rush is no longer available to Fury. Damage increased by 257%. Now heals for 30% of maximum health (up from 20%).
- Whirlwind no longer cost Rage for Fury and deals 6.67% more damage.
- Talent changes
- Anger Management has been redesigned. No longer available to Fury warriors.
- Avatar (warrior ability) now has a 1.5 minute cooldown (down from 3 minutes).
- Best Served Cold added.
- Bladestorm is no longer available to Protection, and is a baseline ability for Arms. Damage increased by 5.73%.
- Bloodbath now lasts for 8 seconds (down from 12 seconds) and affects all attacks. Bleed damage increased to 40% (up from 30%). No longer reduces movement speed. Cooldown reduced to 30 seconds (down from 1 minute).
- Booming Voice added.
- Bounding Stride added.
- Carnage (warrior talent) added.
- Crackling Thunder added.
- Dauntless (warrior talent) added.
- Deadly Calm added.
- Double Time has been redesigned. Now increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
- Dragon Roar is now available only to Fury. Now increases damage done by 20% for 6 seconds instead of knocking down targets.
- Endless Rage added.
- Enraged Regeneration has been changed to a Fury warrior ability and redesigned. Now reduces damage taken by 30% and increases health restored by Bloodthirst by an additional 20%.
- Fervor of Battle added.
- Focused Rage added.
- Frenzy (warrior talent) added.
- Fresh Meat added.
- Frothing Berserker added.
- Furious Charge added.
- Heavy Repercussions has been redesigned. Now causes Shield Slam to extend the duration of Shield Block, and Shield Block to further increase the damage of Shield Slam.
- Impending Victory is now available only to Protection. Damage increased by 20%.
- In For The Kill added.
- Indomitable added.
- Inner Rage added.
- Into the Fray added.
- Mass Spell Reflection has been changed to an honor talent. Now reflect all spells but lasts for 3 seconds (down from 5 seconds).
- Massacre added.
- Meat Grinder added.
- Mortal Combo added.
- Never Surrender added.
- Opportunity Strikes (warrior talent) added.
- Outburst added.
- Overpower re-added.
- Ravager (warrior ability) is no longer available to Fury. Damage increased by 112%. Now replaces Bladestorm for Arms.
- Reckless Abandon added.
- Renewed Fury added.
- Safeguard (Wrath Classic) is now available only to Protection and redesigned. Causes Intercept to leave a buff on the target, transferring 20% of their damage taken for 6 seconds to the warrior.
- Second Wind has been redesigned. Now restores 6% health every 1 sec once the warrior has not taken damage for 5 sec.
- Shockwave now deals 36.67% less damage.
- Slam has been changed to an Arms ability. Damage increased by 13%. No longer benefits from consecutive uses.
- Storm Bolt now deals 66% more damage, but no longer deals quadruple damage to targets immune to stuns.
- Titanic Might added.
- Trauma (warrior talent) added.
- Ultimatum re-added.
- Vengeance (warrior talent) added.
- Warlord's Challenge added.
- War Machine (warrior talent) added.
- Warbringer (Wrath Classic) is now available only to Protection and also deals damage to all enemies within 5 yds of the target.
- Warpaint added.
- Wrecking Ball (warrior talent) added.
- Removed abilities
- Battle Shout
- Battle Stance
- Crazed Berserker
- Cruelty (Classic)
- Gladiator Stance
- Headlong Rush
- Heroic Strike
- Inspiring Presence (Warlords of Draenor)
- Mastery: Weapons Master
- Mocking Banner
- Rallying Cry (Cataclysm Classic)
- Recklessness
- Shattering Throw
- Shield Barrier
- Shield Mastery
- Unwavering Sentinel
- Weapon Mastery
- Wild Strike
- Removed talents
- Furious Strikes
- Gladiator Stance
- Gladiator's Resolve
- Juggernaut (Wrath Classic)
- Siegebreaker
- Sudden Death
- Taste for Blood (warrior talent)
- Unquenchable Thirst
- Unyielding Strikes
- Vigilance
Source
https://warcraft.wiki.gg/wiki/Patch_7.0.3_(class_changes)/Warrior · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.