Lore archive · Warcraft Wiki, 2023 dump
XML/TexCoords
Last wiki revision 2021-08-17
<TexCoords> (child of ) samples part of an image file, using either four edges or a <Rect> child element. <TexCoords left="" right="" top="" bottom=""> <Rect ULx="" ULy="" LLx="" LLy="" URx="" URy="" LRx="" LRy="" /> </TexCoords>
- left -Left edge, normalized from left (0) to right (1).
- right - Right edge, normalized from left (0) to right (1).
- top - Top edge, normalized from top (0) to bottom (1).
- bottom - Bottom edge, normalized from top (0) to bottom (1).
<Rect> has eight attributes to define an affine transformation from arbitrary (non-right-angled) corners.
- ULx - Upper-left, x coord, normalized from left (0) to right (1).
- ULy - Upper-left, y coord, normalized from top (0) to bottom (1).
- LLx - Lower-left, x coord, normalized from left (0) to right (1).
- LLy - Lower-left, y coord, normalized from top (0) to bottom (1).
- URx - Upper-right, x coord, normalized from left (0) to right (1).
- URy - Upper-right, y coord, normalized from top (0) to bottom (1).
- LRx - Lower-right, x coord, normalized from left (0) to right (1).
- LRy - Lower-right, y coord, normalized from top (0) to bottom (1).
Source
https://warcraft.wiki.gg/wiki/XML/TexCoords · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.