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Eredath

Last wiki revision 2022-03-28

Eredath, called the Jewel of Argus, was one of the most illustrious cities of Argus, the pinnacle of eredar civilization, and the most sacred of all cities. Following the destruction that befell Argus, the city of Eredath now floats above the planet, in a relatively pristine state.

Eredath serves as one of three zones on Argus and hosts the Seat of the Triumvirate dungeon.

Eredath's hills were purple, and its rivers glittered even in complete darkness. The city's walkways were lined with precious minerals. Maatparm couldn't remember anymore how long it had been since he last was there. The eredar prior to their corruption by Sargeras seemed to have a great love and reverence for Eredath, as expressed on the inscription at the bottom of The Last Relic of Argus, "I long for Eredath".

The city is mostly intact compared to the rest of the world, though the land to the northwest has curved upwards, slanting the city. Having somewhat been thrown into orbit and floating above the massive scar in the planet, Eredath has mostly escaped corruption and was seemingly abandoned. But the Armies of Legionfall retrieving the Sigil of Awakening alerted the Burning Legion who sent an assault force to Eredath in order to halt their progress.

The city core of Eredath is a floating island above the rest of the planet Argus. Eredath is dominated by the Seat of the Triumvirate to the northwest, near a huge rock wall caused by the deformation of the planet's surface. Much of the city is inaccessible to players but can be seen in the sky, floating at an angle.

  • Travel is done via a Lightforged beacon, a form of teleportation from hub to hub.
  • Triumvirate's End
  • City Center
  • Conservatory of the Arcane
  • Prophet's Reflection
  • Shadowguard Incursion
  • Cloth
  • Lightweave Cloth
  • Herbalism
  • Astral Glory
  • Skinning
  • Fiendish Leather
  • Mining
  • Empyrium
  • Fishing
  • Junk
  • Pond Nettle
  • Panthara
  • Talbuks
  • Marsuuls
  • Warp stalkers
  • Mana rays
  • Moths
  • Mana wyrms
  • Sea serpent
  • When jumping out of the edge of the map, the player enters the "Twisting Nether" subzone shortly before dying, similar to how leaving an Outland zone does.
  • Eredath can be seen in the sky from Krokuun. Likewise, the glow of the Xenedar in Krokuun can be seen on the surface from Eredath.
  • This zone was originally named Mac'Aree. The name first appeared during The Burning Crusade with the character Jessera of Mac'Aree (now Maatparm), referencing Blizzard Lead Level Designer Jesse McCree. Both the zone and the character have been renamed during Shadowlands after McCree was fired from Blizzard.
  • At the time, quest designer Jennifer Klasing, disliked the fact that the city was indirectly named after a developer and therefore asked the voice actors to pronounce the name as "Muh-KAH-Ree".

While Archmage Y'mera does not know why the spirits of eredar linger in Eredath, a likely explanation is that L'ura is drawing them there like D'ore and K'ure drew spirits to Auchindoun and Oshu'gun, respectively.

  • Purple Hills of Eredath

Categories

  • Eredath
  • Eredar
  • Cities
  • No-fly zones

Source

https://warcraft.wiki.gg/wiki/Eredath · retrieved 2023-11-13 · CC BY-SA 4.0

Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.

This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.