Lore archive · Warcraft Wiki, 2023 dump
CVar extShadowQuality
Last wiki revision 2020-04-04
This cvar was replaced by CVar_shadowMode.
This setting controls the Dynamic Shadows in-game.
Currently, shadows don't work fully in OpenGL. Using a d3d -> OpenGL interface will result in incorrect transparency within models. Using a shadow setting higher than "4" may result into a blank screen in raw OpenGL mode.
- 0
- 0 :Off. This leaves the 'blob' type shadow only. If off, shadowLOD is activated.
- 1 :On for characters (Players, NPCs, mounts, etc) only.
- 2 :On for Environment & characters, low-res, med-distance.
- 3 :On for Environment & characters, low-res, large distance.
- 4 :On for Environment & characters, high-res, large distance.
- 5 :On for everything, shadows overlap, high-res, large distance.
In-game, type the following /console extShadowQuality setting
Alternatively, you can exit wow, open the Config.wtf file, and add the following line: SET extShadowQuality setting
Or you can change the setting via the in-game Video Options.
Categories
- Removed console variables
Source
https://warcraft.wiki.gg/wiki/CVar_extShadowQuality · retrieved 2023-11-13 · CC BY-SA 4.0
Converted from wikitext with templates, tables and images removed, so some sentences may be missing values.
This archive predates WoW: Forever. For collected gameplay facts see the Forever database. Search the archive.