Tool · Raid Group Builder
WoW Forever Raid Buff Planner
Fill a 10, 20 or 40 player WoW: Forever raid with classes and talent trees to see which buffs and debuffs each group gets. Rules are unconfirmed.
Rules for build 1.60.1.70450
Found in game files, unconfirmed.
Raid
Group 1
Group 2
Group 3
Group 4
Coverage
Buffs, for the raid: 0 yes, 0 by cast, 0 if talented, 0 unknown reach, 33 missing.
| Effect | Raid | G1 | G2 | G3 | G4 |
|---|---|---|---|---|---|
| Battle ShoutBattle Shout. The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 21. Lasts 3 min. found in game files, unconfirmed · build 1.60.1.70450.raid | No | No | No | No | No |
| Trueshot AuraTrueshot Aura. Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min. found in game files, unconfirmed · build 1.60.1.70450.raid, needs a Marksmanship talent | No | No | No | No | No |
| Moonkin AuraMoonkin Aura. Increases spell Critical Strike chance by 3%. found in game files, unconfirmed · build 1.60.1.70450.raid, needs a Balance talent | No | No | No | No | No |
| Leader of the Packraid, needs a Feral Combat talent | No | No | No | No | No |
| Mark of the WildMark of the Wild. Increases the friendly target's armor by 34 for 1 hour. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, raid | No | No | No | No | No |
| ThornsThorns. Thorns sprout from the friendly target causing [?] Nature damage to attackers when hit. Lasts 10 min. found in game files, unconfirmed · build 1.60.1.70450.one player per cast | No | No | No | No | No |
| Arcane IntellectArcane Intellect. Increases the target's Intellect by 2 for 1 hour. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, raid | No | No | No | No | No |
| Power Word: FortitudePower Word: Fortitude. Power infuses the target, increasing their Stamina by 4 for 1 hour. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, raid | No | No | No | No | No |
| Divine SpiritDivine Spirit. Holy power infuses the target, increasing their Spirit by 17 for 1 hour. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, raid | No | No | No | No | No |
| Shadow ProtectionShadow Protection. Increases the target's resistance to Shadow spells by 30 for 10 min. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, raid | No | No | No | No | No |
| Blessing of MightBlessing of Might. Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, reach unknown | No | No | No | No | No |
| Blessing of KingsBlessing of Kings. Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, reach unknown | No | No | No | No | No |
| Blessing of WisdomBlessing of Wisdom. Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.one player per cast, reach unknown | No | No | No | No | No |
| Blessing of SalvationSalvation. Reduces all threat generated by target party member by 30% for 1 hour. found in game files, unconfirmed · build 1.60.1.70450.reach unknown | No | No | No | No | No |
| Blessing of LightBlessing of Light. Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.one player per cast | No | No | No | No | No |
| Devotion AuraDevotion Aura. Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.party | No | No | No | No | No |
| Retribution AuraRetribution Aura. Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.party | No | No | No | No | No |
| Concentration AuraConcentration Aura. Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.party | No | No | No | No | No |
| Sanctity AuraSanctity Aura. Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.party | No | No | No | No | No |
| Fire Resistance AuraFire Resistance Aura. Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.raid | No | No | No | No | No |
| Frost Resistance AuraFrost Resistance Aura. Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.raid | No | No | No | No | No |
| Shadow Resistance AuraShadow Resistance Aura. Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. found in game files, unconfirmed · build 1.60.1.70450.raid | No | No | No | No | No |
| Strength of Earth Totemraid | No | No | No | No | No |
| Grace of Air Totemraid | No | No | No | No | No |
| Windfury Totemraid | No | No | No | No | No |
| Mana Spring Totemparty | No | No | No | No | No |
| Tranquil Air Totemparty | No | No | No | No | No |
| Flametongue Totemraid | No | No | No | No | No |
| Fire Resistance Totemraid | No | No | No | No | No |
| Frost Resistance Totemraid | No | No | No | No | No |
| Nature Resistance Totemraid | No | No | No | No | No |
| Healing Stream Totemparty | No | No | No | No | No |
| Blood PactBlood Pact. Increases party members' Stamina by 3. found in game files, unconfirmed · build 1.60.1.70450.party | No | No | No | No | No |
| Effect | Raid |
|---|---|
| Demoralizing ShoutDemoralizing Shout. Reduces the melee attack power of all enemies within 10 yards by 49 for 45 sec. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Thunder ClapThunder Clap. Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to [?] targets. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Sunder ArmorSunder Armor. Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Faerie FireFaerie Fire. Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Demoralizing RoarDemoralizing Roar. The druid roars, decreasing nearby enemies' melee attack power by 46. Lasts 30 sec. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Winter's Chillenemy, needs a Frost talent | No |
| Judgement of WisdomJudgement of Wisdom. Attacks and spells used against the target have a chance of restoring 33 of the attacker's mana. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Judgement of LightJudgement of Light. Melee attacks made against you have a chance of causing the attacker to be healed for 25. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Curse of the ElementsCurse of the Elements. Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Curse of RecklessnessCurse of Recklessness. Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Curse of WeaknessCurse of Weakness. Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Curse of TonguesCurse of Tongues. Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
| Expose ArmorExpose Armor. Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : [?] Armor 2 points: [?] Armor 3 points: [?] Armor 4 points: [?] Armor 5 points: [?] Armor. found in game files, unconfirmed · build 1.60.1.70450.enemy | No |
- Yes
- A class you picked brings it, and it reaches this group.
- Cast
- A class you picked brings it, but it is cast on one player or a few nearby, so someone has to cast it.
- Talent
- A class you picked brings it with a talent in one tree, and the only slots of that class are set to any tree.
- Unknown
- A class you picked brings it, but the game files do not settle how far it reaches, its ranks disagree, or the tree that gives it is not clear.
- No
- No class you picked brings it.
Share
The raid is in the link, after the #, so it never reaches our server. Anyone with the link sees the same raid.
Icons, tooltip text and interface art are © Blizzard Entertainment, Inc. Everloot is a fan project and is not affiliated with or endorsed by Blizzard. Icons, tooltip text and loading screen art from game build 1.60.1.70450, found in game files, unconfirmed.
Which raid buffs need a talent?
In the game files of build 1.60.1.70450, 4 of the effects the planner counts come only through a talent. The other 51 come with the class. Unconfirmed until seen in play.
- Trueshot Aura: Hunter, Marksmanship tree (a talent has the effect's spell)
- Moonkin Aura: Druid, Balance tree (a talent spell learns or triggers it)
- Leader of the Pack: Druid, Feral Combat tree (a talent has the same name)
- Winter's Chill: Mage, Frost tree (a talent spell learns or triggers it)
How to read it
Pick a slot, then a class and a talent tree. Each group holds five. The tables show what the classes you picked can bring, not what a raid has assigned: a shaman is counted as able to bring every totem, even though one shaman drops one totem per element.
A party effect counts for the group that holds the provider. A raid effect counts for every group. Buffs cast on players one at a time are marked “Cast”, because someone has to cast them. Effects in one family, such as Mark of the Wild and Gift of the Wild, count once. Whether the Tranquil Air, Windfury and Grace of Air totems stack across different shamans is not modelled.
Where the rules come from
Everything here is read from the game files of build 1.60.1.70450 and is unconfirmed until it is seen in play. Where the files do not settle how far an effect reaches, or its ranks disagree, it reads “unknown” and is not counted as covered. Where a talent gives a class an effect, the tree comes from the game's talent data, and a slot set to the wrong tree does not count; an effect with no talent behind it comes with the class. Rules stay in data, per build, so a change in a later build is a new row and not a code change.
In game
The Everloot addon can list the raid buffs missing in each group of your current raid with /everloot raid, and /everloot raid code gives a link that opens the same raid here. It only reads your group and displays; it never casts or acts for you. It cannot read other players' talent trees, so those slots come in as “any tree”.
