object_page
Game object page
One game object (a chest, herb, ore vein or fishing pool) by the id in its GUID: the items players looted from it, each with observed loot windows, windows with the item and distinct install reports. A frequency is public after 3 install reports; a public object with nothing in its windows reads as a measured zero. Objects have no names yet. Reads Everloot's current authorized public corpus when connected.
Parameters#
objectIdinteger, 1 to 9007199254740991required- The object's entry id, as in /database/objects/1731.
The answer#
Text for the assistant to read, and structuredContent with these top-level fields. The JSON Schema is at /schema/mcp/object_page.json.
connectedbooleanrequired- False when no corpus was read; the page is then absent, which is not a measured zero.
dataAsOfstring, or nullrequired- The corpus snapshot time, or null when unrecorded.
reasonstring- Why nothing was read, when connected is false.
pageobject- No description.
Without an MCP client#
The same answer is a GET away: /api/tools/object_page with the arguments in the query string. See the endpoint and the recipe.